com). MWO Comp is pleased to announce the details of the 2023 MWO Comp Championship Series (MWO CS), a worldwide competition that will determine which team is the strongest MWO team in 2023! A collaborative effort between MWO Comp and Piranha Games, the Championship Series is designed to serve as the true end game for. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health FactionThe MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Forgot to pay for the electricity, I guess (I'm sure MechDB 2. ), need to go into a match to actually speak to player and ask stuff (and get killed btw and then insulted at by said players) If it wasn't such poorly designed I'd have stick to the game. But on an Atlas MRM40 just doesn't cut it. Stripped CT armor in 1 shot and took him deep into red structure. Modifying the armor values is a bit fiddly though. It's not very common. Register now, and join us on our discord for more MWO goodness! And. . Register now, and join us on our discord for more MWO goodness! And. MWO/Cauldron have almost finished adding mech quirks to all mech chassis both IS+Clan now! Omnimechs also get quirks on its individual torso part, not just Set-of-8 ! This plays like an entirely new game to me now, spending lots of. I think Fafnir is the most popular, but its hit boxes are ridiculous. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction The full speed brawler build with MASC is a pseudo light mech that goes 118kph forward and 70 backwards, so it can reposition as a pretty devastating flanker or someone to support scouting lights. Smurfys was a revolutionary trailblazer that defined the baseline for what online mech builders should be like, but its age is really showing and old yeller might be on his last leg. 2. Despite this, no method of data transmission or storage is 100% secure. If this works, that will be amazing. Omni builds are fine, but need to use the CT for obvious reasons. But I thought I'd…Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Wonder if any old timers are still on here? HBizzle trying to get back into the game. Those 2 center torso mounts are only a small amount above the highest arm mounts. Otherwise, ammo and armor as suit you. To set up an updated tool for the MWO Comp community was an idea by Live1991. com ). Madcat II Dakka: [mwo. nav-alpha. com). AS7-D: Ballistic cooldown, Ballistic weapons velocity quirks! b ) Look for "HSL" quirks the lower-left hand side. Things that are working: - Browse (mechs and equipment. When you fire weapons, you get all the heat they create, but it immediately starts dissipating at an extremely fast pace (not after 1 sec. Volunteer Moderator. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. Give your enemy your left, unarmed side, don't "stare" at them. ALSO NOTE: Because MWO is playing 4D chess and considers AC-20 and LB 20-X AC to be different weapon groups, you can fire 2 LB 20-X AC and 1 AC-20 at the same time with no ghost heat. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. All rights reserved. This build is hilarious, if you double-tap the uac20 you do over 100 dmg alpha. My DWF-C is not unique but so far it proven a ball-buster: 2x cLRM-20s +Artemis 4x cL-Lasers Have trouble with closely circling lights but a single 4-lasers hit enough to drive them away (to bad it is harder to done than say oftentimes). org) and ‘mech builds from MechDB (mwo. Build #3: Nova with 12xERML (not enough DHS to cool IMHO, 40% Heat per 6xERML volley. It's maximized in terms of roomy with only shoulder/upper arm actuators and is jump-capable. Systems: Command Console / Beagle Active Probe / Laser AMS. Terra Therma with its high ambient temperature and lava hot spots is a rarely played exception. You are playing a game where 50-point alpha strikes are nothing exceptional. LBX10 is crits, sure. Seeing it in hindsight this build is trash. More armor, ECM, JJ and bursts a little harder with more heat capacity than Scorch. Yes, every UAC can fire faster than its recycle time, unless it jams. As I said above, last game I only saw 2 enemies. If you have no clue what to do with a mech look up builds for it on grimmech until you get a good idea of what works and what dosent. Roughneck 1C - ac20+3 x 6srm6a. How in the name of *** would anyone manage to pop at least 4 of these with at least one+ med into a center point on a mech and keep firing said things over and over without overheating? Just had a match one mech clearly had 4 large lazers plus something else and kept firing them non stop and never A: overheated / B: killed himself due to heat. S. IS LE and Clan XL have 2 crits per side, so can lose both sides. The Flea 20 is one I bought recently (stealth armour). Downgrading to LB-10X and adding a couple of cERMLs will give you less alpha, but more sustainability (3. S. ~Removed/shaved 0. Modifying the armor values is a bit fiddly though. Tho It absolutely is a brawler. Here are a couple builds you might try. Member. includes ghost heat tables!) You can access. it's not like those other games because those are generic war games with no soul or history. If you want to play in a group search for one in the MWO forums or Mechwarrior 5 discord. Hunchback IIC-A packs all the magic of the Timberwolf (minus the ECM) into a medium chassis. Latest Updates. AC 20, 3 Large Pulse Lasers, Laser AMS, 4 tons ammo, Light 325 Engine, 7 Double Heatsinks, Light Ferro-Fibrous Armor. e. isengrim. sneaky snek has a bunch of videos that give a good idea of how to use it. ago. The KFX-PR, COM-TDK, UM-K9, UM-R80 and WLF-GR mechs are also great, but since they are only available for MC I excluded them from the list (though the UM-R80 will be released for C-Bills later, I suppose). Once you get both Enhanced ECM nodes, its' sensor range reduction factor goes up to 85% which turns it into pseudo-stealth without the drawbacks. 0 has the majority of its features built in, but some are still in progress and the site is a bit rough around the edges. You can run MRMs on any IS mech with good hardpoints. I cant put more than one AC on each arm, but I see online builds with 2 ballistic hardpoints on each arm?SKILL TREE ADJUSTMENTS. Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. You can access the site here: If you would like more frequent updates or to talk about features/report bugs etc, you may join the MechDB discord:. Huntsman (any), VGL-3 or VGL-A for 3xLRM15. ~This technique is only for extremely ammo-starved builds. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. You can also sort of make an atlas-lite with an ac 20 etc and some. com] Handheld mech that requires little in the way of thinking. For Reference I give you this. nav-alpha. Owned the Atlas Kraken for quite a while now. 68) heat compared to the last time your fired. Most IS heavies can run AC20 2 snub, some have suggested the Mad 5M, others include the Thanatos (the variant with ac20 quirks), Warhammer 6R, & Catapult K2. User mechbays,. So if you are going to be within 270m, SRMs are better. "All you need is a flea with a couple machine guns. MechWarrior Online > General Discussions > Topic Details. If you are going for long range shooting, I could see the velocity option being very helpful. But then there's a good chance that it'd be the only one that was worth using!b ) Look for "HSL" quirks the lower-left hand side. Super nasty and a awesome brawler. Good armor for a medium as well. 36 comments. The laser & ppc overheat to alpha is not accurate, especially for clan mechs and a number of strong IS builds too. 0 has their own equipment lookup section, and custom mechs, there's really no reason to use Smurfys at all anymore. Yes you can alpha for 90% heat, though most of the time you want to shoot 2 top HPPC + 1 to sustain better DPS. Poke with the ER PPC and melt off their armor with the medium lasers. I. 3: Aaaaand Union dropship battleground. MechWarrior Online™ Legends is a tactical, 'Mech-based online shooter set in the vast BattleTech Universe. Use your team's Atlas/ Rhino as cover while they push in, jump up and then splat 70dmg at 300m. Essentially you are one of the fastest and most heavily armored mediums. Fleas are small and fast so hopefully the enemy will outright miss. 0 website. Crusader 5K and 6T also have amazing mounts and jump jets, making for very easy poptarting as well as room to spam SRMs or small lasers to help if you get pushed. MechWarrior Online > General Discussions > Topic Details. com). If you're going to go with shaved legs and XL, make all of your inert gauss ammo crit padding for your components. You have some flexibility between heat sinks and ammo. edit bw or 6r can go 2erppc+2lightgauss alpha This build is probably the best for the current meta indeed. and that's pretty lame. Problem is, it goes away after half a second, so you can't input a numerical armor value. Finally 3rd reason: There is at least 1 variant of the Stone Rhino, that most would want. Most folks use 300-engine or at most 325-engine for more weapons though). The Hangover has a RL HSL quirk. ago. 1. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. Fast at baseline plus 140+ with masc. Mostly I mean ac2 boats or stuff like 2x ac10 rifleman. Insane but I love it. #6 VeeOt Dragon. d) Voila! You can now see which mech chassis/variant has the HSL quirks you are looking for! Note: Some of this OLD MechDB website HSL data had been contaminated with early 2021 Cauldron HSL changes. nav-alpha. 5ton armor from mech legs, and a bit from arms. 3 AtO instead of 2. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Should probably get the Twitter up and running again. I think swapping the left arm for NVA-B would probably be better though. Omni builds are fine, but need to use the CT for obvious reasons. NotFrankZappaToday • 8 mo. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. The mad dog has excellent hit boxes, so its easy to torso twist damage into those tanky side torsos. Lct-3m is also a good mech for lasers and speed. Modern Naval Warfare is the next generation naval combat simulator, which will immerse you in the dark and unforgiving world of the modern high-tech naval battlefield. Palocles • 13 days ago. HNT-PA: 4xSRM6 on the torsos, medium pulse lasers on the arms. MRMs also come in different sizes--10,20,30, or 40. org) and ‘mech builds from MechDB (mwo. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Gained 0. MRMs are spread damage, so the alpha is not the same as pinpoint alpha. 79: 2. Great hard point positions, extra armor (bit like the urbie) to trade a few hits and still quite fast. 5% SR-KOLOSS: SRM. Flea 17 is one of the best lights in the game. . Military,. Enhanced UAC/RAC nodes now provide Jam time duration to Rotary Auto Cannons as well. I wasn't able to find a list and the wiki was totally useless as usual (their ecm list just shows the table scripts) but I found a partial list on the forums and figured I'd post it here for reference in case anyone else needed it. If you had read the linked item in my post, you would have found I am talking about an alternate build that can be put on the ANH-GZ(LGD) Clan Variant which. Vote. Blood Asp is very versatile. Yo! I play with heavy lasers quite a bit. Awesome 8R, 4xLRM15+TAG, Artemis optional. If you want to get 60+ alpha the nightgyr with quad atm12s is the way to go. nav-alpha. Uziel 2S is the fastest, but dual ballistic Bushwackers can get almost the same top speed and at 97 KPH the payload space is the same between the two. com] The two have similar damage outputs, with the Large Pulse Laser version having a smidgeon worse performance, but you get all your weapons at about the same weapons distance. Also, during CS22, the Call-to-Arms feature for Competitive Play. not enough to have a really significant effect on your 'Mech. c) Click on the HSL quirk you are looking for. NTG-H "Hyper-Hawkeye" (2xcHAG30, 2xcERLL, cECM) Thread in ' Night Gyr Omni Builds ' started by Remover of Obstacles, Aug 24, 2023 . hint hint mechdb devs. Military, Canada, Rank. Display results as threadsThe 7R, with 7 medium lasers will be interesting, right up until you lose the right arm/torso. Shoppers still had GW2 issue out, and the local mag shop had no PCGamer at all. Welcome to having "metaphorical egg-on-your-face" for the timebeing, 'Kirv Goldblade', as I happen to explicitly NOT be talking about the Stock Loadout for the ANH-GZ(LGD) at all. If you run MRM60 on a Quickdraw IV4 that's good alpha on a heavy. But a month or so ago a friend of mine said "hey, let's try this out. Also, during CS22, the Call-to-Arms feature for Competitive Play. Register now, and join us on our discord for more MWO goodness! And above all, enjoy the site!Hag/20. Rifleman IIC with the LPL +2 quirk is a great fire support mech. 4. org) and ‘mech builds from MechDB ( mwo. Great hard point positions, extra armor (bit like the urbie) to trade a few hits and still quite fast. Then you pull back to cover, turn off stealth, let the heat and jam bar dissipate and you're good to go again. Hi, MechDB released v2 a while ago, and I've silently updated the link to reflect that in the past. Try to at least remember CT and ST hitboxes. The other 55% is based on other performance stats. I actually love HSL quirks. Hello guys, I need a help/tips with creating my first build. (Which they do annoyingly often. So the Double heatsink build dissipates more heat per second but will overheat in 3. SHC-MI right arm has ammo quirk that really helps as well as the heat and range quirks from the left arm. Non laser stealth mech builds : r/mwo. Lich Emperor May 10, 2022 @ 7:35am. Are these two weapons really horrible, or is there a right. #7. Ilostmycactus Aug 11, 2022 @ 10:27pm. ~This technique is only for extremely ammo-starved builds. SHS now raise your heat cap higher than DHS. com shows a internal damage of 0. VERSION 1. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. Personally I would prefer fleas over locust. u/Alias_Mortis. It's small so you can increase your uptime by attending to conflicts where you'll be mostly ignored. com] or pure laser [mwo. Currently I'm using the 3 erll build and it just feels bad. I seriously doubt it's going to break the game mode - and even if it does, its inanely low speed and mobility are liabilities that are lethal in a team match. A warm welcome back to MWO! Hoping that you'll have fun playing MWO again! It'll be good for you join a North America based Team, play together, ask questions that they would answer. Flea 20 is an perfect light to get used to with ecm. Most IS heavies can run AC20 2 snub, some have suggested the Mad 5M, others include the Thanatos (the variant with ac20 quirks), Warhammer 6R, & Catapult K2. Feel clueless on where to start and find decent builds. Thanks for the advice/idea! EDIT: It does work! Thank you so much! Now i just need to convince some unit-mates to give me build links for every Crusader :)no worries. Unfortunately with the decline of player base and it being more and more outdated over time, I fear it’s finally been taken down. Also, during CS22, the Call-to-Arms feature for Competitive Play. it was too brawly for me. I could do the corsair but I suck at piloting assaults and my most consistent results have been on lights anyways (my incubus does 600 damage a game on average) so I decided on this. For me, it's all about winning those trades every time I poke from behind cover. A little tougher for new players. nav-alpha. MRMs are spread damage, so the alpha is not the same as pinpoint alpha. nav-alpha. Register now, and join us on our discord for more MWO goodness! And. nav-alpha. 5 damage alphastrikes. Tonnage rounding. Pretty much as the title says, I am a new player who just made it to tier 3 today, and I'd like to experiment with different builds, but it's pretty difficult because I could not find any list online about how many of each weapons I can fire simultaneously without encountering any ghost heat (or even how much ghost heat can I expect by running over said limit). Cyclops 10-Q and the Maddog-A have a good missile hard points as well. As mentioned, one of the best pure mid range vomit assaults is the MAD-2C, specifically with either the 2LPL+6ERML or 3LPL+6ERML loadouts. Perhaps an AC10 and some lasers, or an AC20 and small lasers, but it’s a centurion. I've been using the light PPCs to scare opportunists from being too bold at range. For mid-range energy builds, I like to have a higher alpha strike. It isn't the best PIR, but it's worth having due to it's unique energy / ballistic loadout. 700 something in a raven 4x. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction; Binary Laser Cannon: 18: 13: 3. They have ATMs instead which are different. As an extreme example, Clan Adder (35ton Light mech) can field just one UAC20 with enough ammo (thanks to MWO/Cauldron recent patches). Night star 10P - can do 4 arm mounted RAC2s, with quite high arms, one of the best RAC builds out there. Some say that is a failure but I say that is character" or some such. S. com. 121. It has 2 Energy and 4 Missile hardpoints, and it's jumpjet compatible. First I gotta say, I'm a filthy casual, I refuse to do homework in most games because I want to learn things organically. The Marauder II Alpha is the best mech in the game. - One less binary in the high mounted torso, one less jump jet, no tComp, weird weapon placement (can right-side peek pretty well though), arm mounts are low, LFE. 5ton armor from mech legs, and a bit from arms. The Marauders have both high armor and high. Generally Gauss without lasers for backup is going to feel pretty under-gunned on a medium. This is the strange build I use on my Hangover. Works decently. You may do this by clicking the "Donate" button at the top or bottom of the page. The Rakshasa is a completly diffrent mech the annihlator in lore was extinct to non-existant in the inner sphere until after the clans Dragoon compromise brought the Wolf's dragoons to the inner sphere bringing with them annnilators and other star league mechs many like the Annihilator never actually existed in the Inner sphere as Kerenksy took them and the plans with him before any major. Micro Gaussvomit COU-C: A bit on the slower side for a lightmech, but able to easily punch up with it's respectable 47. The mad dog has excellent hit boxes, so its easy to torso twist damage into those tanky side torsos. Navy MWR provides excellent customer service, convenient program availability, modern facilities and amenities, a safe program environment, and low or. And there is the problem, quick match can not be compared to competitive. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. com] built off it's quirk as linked, which leaves it extremely cool running (pull out some heatsinks and/or cockpit armor if you want AMS, BAP, or a bigger TC), or upgrade to 6 medium pulses, dropping the engine to 295, and stripping out several other pieces to make up the tonnage. Inner Sphere Assault Atlas AS7. Less Armor = Less Survivability. It can move at 153kph before speed tweek. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. SRM6's and MRM10's take up the same number of slots. Pretty much as the title says, I am a new player who just made it to tier 3 today, and I'd like to experiment with different builds, but it's pretty difficult because I could not find any list online about how many of each weapons I can fire simultaneously without encountering any ghost heat (or even how much ghost heat can I expect by running over said limit). the quirks are also really nice if you want to drop the ECM, but i really think it meshes well with the playstyle i use to employ this build, allowing the. nav-alpha. Non laser stealth mech builds : r/mwo. AC 20, 4 Medium Lasers, MRM 40, Laser AMS, Light 325 Engine, 4 tons of ammo for MRM and 4 tons for AC 20, 7. 70 pinpoint alpha strike, virtually no. Rookie. VGL-A can also be fitted as a decent brawler. CLAN AUTOCANNON 10. tehwubbles • 10 mo. Tonnage: 20. Hbk-iic's are a glass cannon. Victor 9B- AC/20; 2 x SRM 4; 2 Medium lasers light Engine Jumpjets are important as an ambusher. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Lastly, you're mixing projectile and hit-scan weapons. First guy was a heavy. 3) and flexibility in engagement range. Early on in MWO they wanted to more closely mimic the game. Mixed loadouts are not very useful. . The should add light theme too. Nightstar UACs: [mwo. CRD-6T is great for up close and personal engagements with 2SNPPC and sml. Also, during CS 23, the Call-to-Arms feature for Competitive Play will be active. GuaranteePurple4468 • 1 mo. Strats: Runs cool, can detect and target ECM mechs, de-active enemy stealth units with FAST firing 2x Light PPCs, help protect friendly units with AMS, and support scouts with 2x LRM 15's. The alternative would probably be something like this: bl-7-knt-l [mwo. 5% heat for 3% pulse laser duration and 10% cooldown, definitely seems worth. . Stripped CT armor in 1 shot and took him deep into red structure. I drop the medium laser entirely, as it doesn't contribute very much to the build's alpha and is kind of cumbersome to use with ppcs, and is a pretty heavy detriment to the build's sustained dps (replace it with a heat sink), which I believe to be it's strong suit. When you do get into midrange stop PPCs or chain fire them. Juke and dodge even. Take Heat Containment and you can alpha it all. Pulse laser, 1x LRM20 + Artemis and 1 AMS, not to mention the BAP. Roughneck 1C - ac20+3 x 6srm6a. If I'm running an ammo dependent build I bring 1~2k worth of damage total. a 245 standard (79. com). 310m, w/ full range tree)I think medium mechs are a good starting point for beginners to get use to the movement system and weaponry of mechwarrior. Title. nav-alpha. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Gotta peek/etc rather than get into a staring contest lol. Try to avoid trading with alpha builds. Hvy lasers have a long burn time and require more exposure to the enemy, so being able to quickly re-position during cooldown and strike from an unexpected angle is important. HAG50 looks nice too, but the slightly different cooldown will be annoying, and the longer burst of the HAG30 might make pop tarting more difficult. org) and ‘mech builds from MechDB ( mwo. BAS-A might be interesting with the ECM + JJ in the CT. I wish they'd swap out the 10% missile cooldown on Scorch for a 5%. I echo the 2 RAC5 bushwacker. ROTARY AC/5 and ROTARY AC/2. It’s called mech. you can run 140kph with 36 srm tubes, enough to backstab assaults in 2 alphas at most. 1. Let's review. Please consider donating to show your support and keep the site running. Register now, and join us on our discord for more MWO goodness! And. 3. User mechbays, custom theorycraft, equipment tables, (some) mobile support, available now at mwo. The roughneck is another great brawling mech, with better mounts than the orion. Or on mwo. Which of the hero mechs do you recommend to arm with SNPPC, pulse lasers, machine guns or SRMs?So I picked up the Nanuq as my Hero Mech during the event, and I'm looking for more builds to run on it, or with Warhawks in general. MechWarrior Online. Posted 29 May 2023 - 07:45 PM. Problem: Even though there are 2 hardpoints on the shoulder, it always forces one HLL into the shoulder and one lower down on the torso. Burnaby, BC V5J 5M4 Canada. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. The best ones are - FNR-5B, CP-S, VTR-9A1. This mechlab allows to you to: Design mech loadouts and link to them ; Export/Import loadouts from the website into MWO client and. Crusader 5K and 6T also have amazing mounts and jump jets, making for very easy poptarting as well as room to spam SRMs or small lasers to help if you get pushed. After saving a build, the saved variant will appear in the page title and browser history. They're fast, have some quirks for agility, and the ECM goes a really long way towards papering. Main question. HMN-Any Dakka - Yeah, yeah. I. Yeah OK you have to stare for a split second, but Jesus you're in a 35 ton Light. downgrading to a 200LE (64. 5: 1. best dedicated LRM mech in the game. The Flea 20 is one I bought recently (stealth armour). Increased heat penalty multiplier to 24. I tried a Stalker, but it felt so slow and was awful with hill climb Stalkers are a bit of an acquired taste, for sure; they're not fast, they're not the cutting edge, they just keep coming. Welcome to GrimMechs! This site is an ISENGRIM project created by Tarogato and Scuro and is supported by our community contributors - a tireless legion of trusted and proven high-tier competitive mechwarriors who live the meta and are dedicated to providing the community with curated mech builds, mech-ranking lists, and the occasional tutorial and informative guide. 1. I've tried most of them so far. Its a bit of a kitchen sink build, I'm sure there are things that should be done to optimize it. Whether you need help with entry level mech builds, would like to share your own creations, or wish to have a discussion about game mechanics, we've been the primary unofficial MW:O community since 2012. Totally agree. Better for the Eyes. The Battlemaster seems pretty fun to use with a ER PPC, LB10X, MRM10 and 6 medium lasers. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. You can also change the Heatsink for a CAP. So to clarify some points on ghost heat with this event: The way heat is handled in the event is your dissipation is set to 9999. org) and ‘mech builds from MechDB ( mwo. PGI even gave 3*AMS-capable NVA-S(C) Nova for free. One is denitely "Nav Alpha" for working on mechs and ideas for them outside of the game (google nav alpha mechbay), MechDb. Currently loving my 4P, I am running: XL275 (max) with a double HS 6 MPLs in the shoulder mount 7 more double HSs throughout I have maxed the skill points out I have maxed the armor out I have 2. - Donations! SA Forums - Something Awful - Search the Forums - User Control Panel - Private MessagesPrivate Messages -Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. I am with you about the fonts! A little bigger and the colors on Black are nearly unreadable. This change, popularised the 3 SNPPCs and AC20 pinpoint combo we see in many of the short range brawler reference builds today. Register now, and join us on our discord for more MWO goodness! And. 68 (4x2. Might be a dumb question, but is there a place to find (L) variant hardpoints quirks etc? I joined in 2020 so am not familiar with many Loyalty variants. MechDB takes precautions to ensure the security of your personal data. You increase in Tier (from 5 to 1) by performing actions that give score and your match score being compared to the matchscores of everyone else in the game (including the enemy and your own Team). I created a MWO account years ago, don't remember ever playing. Welcome! One of the biggest differences between MWO and other battletech based games is the fact that it is intended to balance all weight classes for a multiplayer FPS shooting game. 1 alphas before overheat and you can shoot two at cooldown forever ERPPCs are not really brawl weapons, though squirrels will flee after 1 or 2 hits to legs if they still can.